Collision primitive overlayΒΆ
HEIO renders collision primitives in the viewport, which you can customize in the viewport overlay panel.
- Show collision primitives
Whether to render collision primitives in the viewport.
- Random colors
Use a random color for every individual collision primitive when rendering, instead of the static ones for each shape type.
- Random Seed
The seed to use for the random colors (change this if the random colors end up undesirable).
- Line width
Width of the primitive wireframes.
- Surface visibility
Opacity of the primitives polygon surfaces.
- Line visibility
Opacity of the primitives wireframe.