Collision Flags¶
Reference
- Panel:
.btmesh
files assign each polygon a set of flags, which is used to determine additional
behavior when interacted with.
HEIO allows you to add and remove flags to each polygon, similar to materials.
- Value
The value to use for the flag.
Each target game (that supports
.btmesh
export) has its own list of flags.- Use custom value
You can specify a custom flag value by toggling the chain toggle to the right of the value.