Shaders¶ Common¶ These are shader principles reused between engines or even games: Physically based rendering (PBR) Normal maps Weather Vertex colors Mesh layers Deferred rendering Dithering Common Hedgehog Engine 1¶ Sonic Unleashed Sonic Generations Sonic Lost World Sonic Unleashed Sonic Generations Sonic Lost World Hedgehog Engine 2¶ Sonic Forces Sonic Origins Sonic Frontiers Shadow Generations Sonic Forces Sonic Origins Sonic Frontiers Shadow Generations